Install up to 128 skins per vehicle

How to Install up to 128 Skins Per Vehicle

First you will need to have the official game patch installed

If you need the Game Patch click the link  ‘1nsane patch 2’

Now go to your codemasters\Insane\data\vehicles folder

then create a new folder in there with the same name as the vehicle idf name

Remember Every vehicle must have it’s own folder

Example #1 – To add more skins for the Baja.idf

you will need to create a folder called – baja  – [ forget the .idf ]in your –  insane\data\vehicles

Now you have – insane\data\vehicles\baja – In that folder you put sets of 3 image files

with your or downloaded unique file names as below

—- stands for Your skin name

—-EXT.png = main skin / —-CHR.png = damage / —-INT.png = interior

[ for other vehicles just make a new folder ]

Example #2 – To add more skins for the Hillclimber you will need a folder called wall

you should now have codemasters\insane\data\vehicles\wall

Then you copy the blabla.png files you wish to add for the Hillclimber into this new folder.

Example #3 – To add more skins for the Utility create a folder called pico

So you now have codemasters\insane\data\vehicles\pico

Then you copy the blabla.png files you wish to add for the Utility into this new folder.

—- INT – interior (cockpit) texture

( You must have an INT file for each skin )

If you are using a skin but your opponents do not have the latest patch 2

They will only see a set of wheels nothing else.

If they have the latest patch but no vehicle folder set up for that vehicle

By default they will see their slot 1 skin which ever extra skin you use.

If they have the patch and the folder set up they will see the skin they have in their folder.

The skin’s come up in the order of file size or by date

The skin you see will most likely be different to the skin they see in that position